12/8/2022 0 Comments Wipeout 2048![]() A host of control options let you pilot your ship to your preference and the vita screen really accentuates the crispness and the speed of the visuals. Wipeout 2048 on Vita looks fantastic and plays great. Why didn’t I? No idea, but it turns out that I have been missing out as it is so unbelievably good that I finally can live out that excitement of Space Race wherever I want. Yet for some reason I didn’t play it until a few weeks ago. It came with a number of free games, one of which was Wipeout 2048. On the run up to Playstation 4 release I purchased a Vita after being impressed by the Remote Play functionality in a GAME store. Shortly after however my Playstation went to gaming heaven and it was farewell once more. Six years later I picked up Wipeout HD on PS3 – at 1080p and 60fps it was perfect Wipeout, the Wipeout of my dreams. Wipeout 2 upped the franchise a notch with improved handling and features, with 3 and later Fusion cementing the series as one of the great racing IPs. It was Space Race in idea if not execution. Too hard for me as a youngster, I kept crashing into the side. From seeing this to being able to play Wipeout really moved gaming into a new generation for me. Space Race was a ride developed by Showscan ride developed to run at 60fps which back then looked spectacular (you can watch it on YouTube here: ). That was good, but they had an alternative showing – Space Race. Around this time they had a flight simulator cinema – four or five rows of seats which moved as a unit to a Eurofighter 2000 training exercise. Wipeout was made even more special for me due to a trip to Duxford Imperial War Museum. This new world was exciting, but nothing could be more exciting than high speed ship racing around futuristic tracks seen only in dreams. Racing games had an obvious progression from the sprite based or top down racers, but behind vehicle polygonal racers was a natural progression heralded by Virtua Racing. The original Playstation had not been out very long, and three dimensional gameplay was truly born. ![]()
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